Once a stage is finished, the next stage on the world map is revealed and the player is allowed to proceed onwards, or to revisit an earlier stage. It is not mandatory to kill enemies on earlier levels of the stage. To finish a stage, all enemies in the last level (boss area) have to be killed, inclusive of the boss (or bosses), and the player must complete the stage by dragging a character to the "MAP" sign. If players return to the world map without using the "MAP" sign after defeating bosses, the stage will not be counted as completed.Įvery stage has a place on the world map and is connected to other stages. Once all the enemies in the last level of a stage are defeated, a sign with the word "MAP" will appear, allowing the player to unlock the next stage (It used to be "NEXT" before ver10.1). At the last level of a stage the player will encounter a boss or a group of bosses. Players will start at the Town upon game creation. Characters will always spawn on the left side of the level, with the exception of the Town, Village, Resort and Island, where they spawn to the right of the Shop, and in the Forget Tree they spawn slightly to the left of the tree.Įach stage contains enemies (not including the "Shop Stages," which are the Town, Village, Resort, Forget Tree, and Island). Each level occupies the space of the entire screen, and navigation to the next level within a stage is done via the "NEXT", "MAP", or "BOSS" sign (depending on the stage and/or level, feature appeared as of ver10.1) located to the right of the level. A stage in Stick Ranger is a set of levels.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |